Three Minimum Viable Games (MVGs) will be produced during the project execution before the final serious game-based training platform is completed.
The first MVG1 was launched on February 2018, as a low fidelity version or vertical slice (with basic art and features) of the farming module, which is the essence of the game based training. MVG1 is a nearly feature complete version of the farming module, where the user is able to experience the full core gameplay loop (the basic farming mechanics) in final quality, including also high quality graphics, animations, interface, audio etc.
As a player, you can set up NEW SCENARIOS (country, tile size, crop…) and proceed with basic farming operations, such as SOWING, IRRIGATION AND HARVESTING
The game also includes the description of 16 SMART FARMING TECHNOLOGIES related with sowing, irrigation, and harvesting that can be used in order to increase crop yield and/or irrigation efficiency.
MVG1 video tutorial: https://youtu.be/O_m4OdC3l9M
Second GATES game version will be developed based on MVG1 and the feedback of 3 validated learning processes.
MVG2 is expected to be available by the end of August 2018.
Third GATES game version or GATES final product will be developed based on MVG2 and the feedback of 3 validated learning processes.
MVG3 is expected to be available by the end of June 2019.